3D Artist Job at 318961 Stardock Systems stardock-systems https://s3...., Michigan

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  • 318961 Stardock Systems stardock-systems https://s3....
  • Michigan

Job Description

Stardock is currently seeking an experienced full-time, Senior 3D Art Generalist, to collaborate with our existing team on assets for an upcoming game title. The ideal candidate will be skillful in creating a variety of semi-stylized assets and has a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools and software. Overall, this candidate must be passionate about contributing to the creation of video game experiences beyond simply creating assets. This is a salaried, full-time position reporting to our Plymouth, Michigan studio. This position is open to remote and hybrid applicants. 

Primary Responsibilities Include:

  • Create of high-quality Props, Buildings, Vegetation and Terrain assets according to art direction, design specs and technical requirements. 
  • Create textures using Substance Painter, and Substance Designer. 
  • Create consistent, semi stylized artwork from concept to finalized asset. (Maya, ZBrush, Substance Painter, Unreal 5). 
  • Implement assets into Unreal 5. 
  • Collaborate cross discipline to continually ensure project visuals and improve upon our custom workflows and technology. 
  • Set up quality specs for asset creation and establish art pipelines and documentation in collaboration with the Art Lead and the Art Director. 
  • Mentor entry-level and mid-level Artists when needed. 

Skills & Requirements

Education and/or Experience Desired:

  • 5+ Years professional experience making assets for games as displayed in a visual portfolio 
  • Proficient with standard industry tools such as: Maya, ZBrush, Substance Painter and Substance Designer. 
  • Strong grasp of color, form, composition, material properties and environmental storytelling. 
  • Experience working in a PBR asset creation pipeline. 
  • Experience working with game engines – especially Unreal Engine 5. 
  • Well-developed communication, teamwork and collaboration skills. 

Bonuses:

  • High level of confidence in concepting and traditional drawing skills. 
  • Degree or certification in 3D art, digital art, or related discipline. 
  • High level experience creating substances in Substance Painter. 
  • Experience creating animation, scripts, and vfx. 
  • Experience working with remote team members. 
  • Experience working on a strategy game. 

How to Apply

If you're enthusiastic about the position and would like to tell us about it, please  click here to apply.

About the Company

Stardock is a software development company that was founded in 1991 and incorporated in 1993 as Stardock Systems. We initially developed for the OS/2 platform, but were forced to switch to Windows® due to the collapse of the OS/2 software market between 1997 and 1998. We're best known for computer programs that allow a user to modify or extend a graphical user interface as well as personal computer games, particularly strategy games such as Galactic Civilizations®, Sins of a Solar Empire®, Fallen Enchantress and more! 

We Develop...

Our internal Stardock Entertainment division develops games for the Windows PC including Star Control®: Origins™ , Fallen Enchantress, The Political Machine™ series, and the award-winning Galactic Civilizations series.

We Also Publish...

Stardock Entertainment also works with 3rd party developers to publish Windows PC games like Ironclad Games™ Sins of a Solar Empire RTS franchise, Mohawk Games Off-World Trading Company™, Oxide Games Ashes of the Singularity®, and Gas Powered Games® action/strategy hybrid, Demigod™.

Job Tags

Remote job, Full time,

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